Licensing Fate

 

Licensing: Licensing of Fate Core and Fate Accelerated is now possible with the July 2013 release of our system reference documents (SRDs).

  • On September 2013, we made Fate System Toolkit available for licensing.
  • On March 2016, we added the Venture City character creation rules and super-power catalog.
  • On April 2016, we added Atomic Robo RPG, Sails Full of Stars, Gods & Monsters, Frontier Spirit, Conspiracies, and No-Skill Swashbuckling system reference documents.

Text: Two open licensing schemes are available to you for the above content, and you can choose the one that suits you best. Read more about these choices below. In order to get to the SRDs, you must determine which licensing scheme you want to use, then click the relevant link for that license below.

Logo: We also provide a “Powered By Fate” logo for your use should you wish to brand your product as a Fate game. (The Fate Core and Fate Accelerated logos will remain the property and trademarks of Evil Hat Productions, LLC.) You can find the Powered by Fate logo further down this page.

Font: Finally, we’re providing a Fate Core Glyphs font to use for the Four Actions and easy creation of stress tracks. See below.

Your Licensing Options

The System Reference Documents (SRDs) for all the content listed at the top of this page are available through two licensing schemes.

Open Game License (OGL)

The Open Game License (OGL) is a popular choice that is well-known in gaming circles. This is a good choice if you’re already familiar with its use, or if you’re looking to intermix your content with other OGL licensed content. Prior to Fate Core, the OGL was the only license available for the Fate system, due to the earlier edition’s derivation from the Fudge RPG system. The OGL compels you to keep open what you’ve borrowed, and to make a clear product identity declaration about what you’re not making open by basing your game on OGL content.

by

Creative Commons Attribution (CC-BY)

For our second open license option, we will be making use of the Creative Commons Attribution (CC-BY) license. Use of this license will simply require that you make a clear statement (we’ll give you the text) that your game is based on our material. Unlike some other Creative Commons options, this is not “viral”—you don’t have to make your derived content open at all. We think it’s awesome if you do, though, because a) we did, and b) it means you’re contributing something back to the community that made Fate possible in the first place.

Powered by Fate

We’re offering two versions of the Powered By Fate logo. Choose the one that best suits the background you’re putting it on. To make legal use of either logo, you must include the following text:

Fate™ is a trademark of Evil Hat Productions, LLC. The Powered by Fate logo is © Evil Hat Productions, LLC and is used with permission.

That’s it!

Powered-by-Fate-Final-Light-BGPowered-by-Fate-Final-Dark-BG

Download “Powered by Fate” logos in EPS format, one for light backgrounds, one for dark

Fate Font

You can download the Fate Core Glyphs font here. Fate Core Font.ttf

To make use of it, just give us credit:

The Fate Core font is © Evil Hat Productions, LLC and is used with permission. The Four Actions icons were designed by Jeremy Keller.

This font contains a small number of glyphs, supporting Fudge Dice faces (0, +, -), the Four Actions (A, D, C, O), and some stress track boxes (using the number keys). Enjoy!

 Posted by at 9:57 am

  52 Responses to “Licensing Fate”

  1. Thanks Fred,
    So just to further clarify. If I make a rpg game based on fate core. In the text of my rpg game, I can include a word for word copy of as many sentences from the SRD as I want with precisely the same phrasing that appears in the text of the SDR? Even if I am including hundreds of the exact same phrases/sentences?
    Thanks again for the clarification,
    Jeff Slater

  2. That is exactly how the SRD works.

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