Using Fate With The OGL

 

Fate, as a derivative of Fudge, can and must use the Open Game License (OGL). Our latest supply of open content came from Spirit of the Century (find the SRD here), so that’s the current basis we’re offering. Once newer material gets published by Evil Hat, we’ll do our best to update this.

I Want To Make A Fate Game

We’re going to be borrowing FudgeRPG.com’s excellent boilerplate approach, here.

What you need to do is:

  • Grab a copy of the OGL and put it in your product (we tend to put it where you normally find the copyright page, while others might put it at the end of their work).
  • Use the text found below as the start of your Section 15 of the OGL
  • Replace all of the [square bracketed text] found there with the specifics of your own product.

That’s it. You don’t have to ask our permission or anything like that, though we’d love it if you let us know your product’s out there and maybe slide us a few free copies (digital is fine). If you want to use the Fate logo on your back cover, you may, with Evil Hat’s express permission. You can find the logo file on the Resources page.


15 COPYRIGHT NOTICE

Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.

Fudge 10th Anniversary Edition Copyright 2005, Grey Ghost Press, Inc.; Authors Steffan O’Sullivan and Ann Dupuis, with additional material by Jonathan Benn, Peter Bonney, Deird’Re Brooks, Reimer Behrends, Don Bisdorf, Carl Cravens, Shawn Garbett, Steven Hammond, Ed Heil, Bernard Hsiung, J.M. “Thijs” Krijger, Sedge Lewis, Shawn Lockard, Gordon McCormick, Kent Matthewson, Peter Mikelsons, Robb Neumann, Anthony Roberson, Andy Skinner, William Stoddard, Stephan Szabo, John Ughrin, Alex Weldon, Duke York, Dmitri Zagidulin

Fate (Fantastic Adventures in Tabletop Entertainment) Copyright 2003 by Evil Hat Productions, LLC. Authors Robert Donoghue and Fred Hicks.

Spirit of the Century Copyright 2006 by Evil Hat Productions, LLC. Authors Robert Donoghue, Fred Hicks, and Leonard Balsera

[Include the appropriate Section 15 Copyright Notice information from any additional Fudge and/or Fate Open Game Content used in this document]

[Name of this document or material] Copyright [Year], [Copyright Holder’s Name]; Author[s] [Insert the name or names of the author or authors of this document]

In accordance with the Open Game License Section 8 “Identification” the following designate Open Game Content and Product Identity:

OPEN GAME CONTENT

[Insert a clear designation of what parts of this document you are releasing as Open Game Content, making it eligible for use by others under the Open Game License. Note that existing Open Game Content must remain OGC. Example: “The contents of this document are declared Open Game Content except for the portions specifically declared as Product Identity.”]

PRODUCT IDENTITY

[Insert a clear explanation of what parts of this document are designated as Product Identity and hence excluded from the designation of Open Game Content. Examples: "All content of this document is Open Game Content" or “All artwork, logos, symbols, designs, depictions, illustrations, maps and cartography, likenesses, and other graphics, unless specifically identified as Open Game Content” or “Any elements of the proprietary setting, including but not limited to capitalized names, organization names, characters, historic events, and organizations; any and all stories, storylines, plots, thematic elements, documents within the game worlds, quotes from characters or documents, and dialogue”]

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  6 Responses to “Using Fate With The OGL”

  1. [...] Originally Posted by Raven Crowking Are 3pp allowed to make Dresden Files adventures? Dresden Files is a FATE system which is an OGL game. Should be possible. Using Fate With The OGL Fate [...]

  2. Regarding the use of Dresden Files material, I would expect that the rules are OGL (as required by the use of FUDGE as a base) but that anything actually specific to Dresden Files (especially the major characters and setting information) is restricted under Product Identity.

    So I would expect, I haven’t actually reviewed the PI restrictions on DFRPG to confirm.

  3. The new rules material in the Dresden Files RPG is sufficiently entangled with IP owned and originated by Jim Butcher that we declined to make any of its content open.

    A project is underway to scrub *some* of the material of its IP entanglements, but it’s been a low priority.

  4. Can i write a PC GAME using FATE 3.0 rules? Not a Spirit of The Century game, but a pc game with FATE 3.0 core rules, no mention about commercial RPGs.

  5. Any product derived from and using the text of the existing Fate SRD needs to include the OGL in an appropriate location.

  6. [...] that I can plug and bolt together. All I need to do is provide a page dedicated to OGL (see http://www.faterpg.com/ogl/ for more [...]

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